Pm me when you want to make your char, and I'll set it up to roll it.
Characters start out with 3 in all four stats, Magic, Attack, Defense, and Speed. They then use
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[rand]2,6[/rand]
to determine their starting bonus.
To figure out what order you attack in, roll a twenty for initiative.
To hit, the requirement is 10 + target's defense-your attack.
>Exp: I roll a d20, and get a 11. My opponent has a defense of 5, and I have an attack of 3. 10+5=15-3=12. Miss.
I roll a d20 and get a 14. 10+5=15-3=12. Hit.
>A natural 20 is a crit. Add your level/or attack, which ever is higher, to your roll..
If you hit, roll whatever die is needed for your weapon to see how much damage you do.
A 1 is a critical miss, unless you are rolling for damage. Then it's a reroll.
I am the DM. No exceptions.
No godmodding.