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 Weapons/Equipment.

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dark knight
God of Paradox
God of Paradox
dark knight


Posts : 2206
Join date : 2010-04-17
Age : 34
Location : Everywhere at once.

Character sheet
Name: Jenny James
Level:
Hit Points:
Weapons/Equipment. Left_bar_bleue50/50Weapons/Equipment. Empty_bar_bleue  (50/50)

Weapons/Equipment. Empty
PostSubject: Weapons/Equipment.   Weapons/Equipment. Icon_minitimeThu Mar 21, 2013 5:53 am

Ranged Weapons:

9mm Pistol:
Cost: 2
Effective Range: 25 yds
Accuracy: +0
Damage: 1D4

AK-47
Cost: 2
Effective range: 75 yds
Accuracy +1d4
Damage 2d6

Laser Pistol:
Cost: 3
Effective Range: 100 yds
Accuracy: +0
Damage: 1D6

Laser Rifle:
Cost: 3
Effective Range: 1 Mile
Accuracy +1d4
Damage 2D6

Tachyon Rifle:
Cost: 5
Effective Range: 2 Miles
Accuracy +1d8
Damage 2D8

Multi-phase Array Pistol:
Cost: 5
Effective Range: 100 yds
Accuracy: +0
Damage: 2D12


Melee Weapons:


Club:
Cost: 0
Accuracy: +0
Damage: +1d4

Sword:
Cost: 1
Accuracy: +1d4
Damage: +1d6

Energy Sword
Cost: 4
Accuracy +1d4
Damage: 1d12

Electrified Gauntlet:
Cost: 4
Accuracy: +0
Damage: +2d4

Armor:


Flak Jacket:
Cost: 1
AC: +1d6

Heavy Ballistic Vest:
Cost: 3
AC: +4D4

Reactive Armor:
Cost: 4
AC: +4D8

Personal Force Field:
Cost: 5
AC: 50 hitpoints. (force fields have HP, once the HP runs out they stop working until recharged)

Supplies:

Flashlight:
Cost: 1

Medpack:
Cost: 1
Heals 5hp

Advanced Medpack:
Cost: 2
Heals 15hp

Field Surgery Kit:
Cost: 3
Heals 30 hp, can be used for damage that requires surgery to be able to heal.

Nanotech Biorepair drones:
Cost: 5
Heals 50 hp, does not require an operator, as good as surgery, good for 5 uses.

Rations (monthly):
Meager, Cost: 1
Decent, Cost 2
Gourmet, Cost 3

Misc. Equipment:

Lockpicks:
Simple, Cost: 1
Advanced, Cost 2
Capable of fooling electronic locks, Cost 3
Lockpicking robot, Cost 4

Personal Gravity Manipulator:
Cost: 4
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dark knight
God of Paradox
God of Paradox
dark knight


Posts : 2206
Join date : 2010-04-17
Age : 34
Location : Everywhere at once.

Character sheet
Name: Jenny James
Level:
Hit Points:
Weapons/Equipment. Left_bar_bleue50/50Weapons/Equipment. Empty_bar_bleue  (50/50)

Weapons/Equipment. Empty
PostSubject: Vehicles:   Weapons/Equipment. Icon_minitimeSat Apr 20, 2013 1:18 am

Vehicles:

Civillian Vehicles: (Which means if you can afford it, you can buy it)

Luxury Land Car:
Max speed 135mph
Cruise 65 mph
Cost: Wealth 2

Flying Car:
Max speed 235 mph
Cruise 105 mph
Cost: Wealth 3

In-System Shuttle:
Max speed in atomosphere Mach 3
Max speed in vacuum 99% light speed
Cost: Wealth 4

Millitary Vehicles: (Which means not for sale)
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» Equipment-Yes, I know there's only one peice of armor. Thats because this is what you get to start with.

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